﻿namespace FireAnt.Windows.Forms.Util
{
    partial class HotKey
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose ( bool disposing )
        {
            if ( disposing)
            {
                if ( components != null )
                    components.Dispose ();

                // unregister the current hotkey...
                if ( this.HotKeyWindow != null )
                    this.HotKeyWindow.UnregisterHotkey ();
            }

            this.HotKeyWindow = null;
            base.Dispose ( disposing );
        }

        #region Component Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent ()
        {
            components = new System.ComponentModel.Container ();
        }

        #endregion
    }
}
